/***************************************************************************
 *   Copyright (C) 2007 by Nicholas Robbins, David Murphy                  *
 *   nrrobbin@umcg.org, djmurphy@umcg.org                                  *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/

#ifndef SCION_H
#define SCION_H

#include <QtWidgets>
//#include "dots.h"
#include "ui_scion.h"
//#include "character.h"
#include "herochar.h"
#include "../src/dots.h"

class scion : public QWidget, private Ui::scion
{
  Q_OBJECT

public:
  scion(QWidget* parent = 0, Qt::WindowFlags fl = 0 );
  ~scion();
  /*$PUBLIC_FUNCTIONS$*/

public slots:
  /*$PUBLIC_SLOTS$*/

protected:
  /*$PROTECTED_FUNCTIONS$*/

protected slots:
  /*$PROTECTED_SLOTS$*/

private:
//	character * temp = new character();
    HeroChar * temp;

private slots:
	void on_lineName_editingFinished(/*QString**/);
	void on_linePlay_editingFinished(/*QString* p*/);
	void on_comboCasteBox_currentIndexChanged(/*QString & */);
	void on_str_dots_dotsChanged(int);
	void on_dex_dots_dotsChanged(int);
	void on_sta_dots_dotsChanged(int);
};

#endif

